2012 - 5 - 11 / 1:55 pm / offspringfling
Offspring Fling Mothers Day Update on STEAM!
Hey everyone! Offspring Fling version 1.1 is finally here, a.k.a. the Mothers Day Update! What better way to celebrate mothers day weekend with a game all about throwing children around?
As I type this I've been awake for 30+ hours now, going crazy with stress from the Steam release, so I think I'll save a more formal post for later. For now. go tell all your friends to get Offspring Fling on Steam!
2012 - 4 - 3 / 6:25 pm / offspringfling
Offspring Fling Released!... What's Next?
The past couple of days have just been a complete blur to me and I'm not really sure what exactly has happened between 11am on friday and now. I rolled out of bed that morning and saw twitter lighting up with "#WakeUpKylePulver" and so I quickly updated the Offspring Fling site to put the game out live.
The response has been overwhelmingly positive about the game! There's been a bunch of articles popping up all over about the game that I'm still going through, and some reviews are coming out that are giving the game pretty high marks! People are showing me screenshots of their progress through the game and I'm absolutely thrilled to see them all.
So now that the game is out, whats next? Well, I have some plans for an small update. Some stuff that I can talk about now, and some stuff that will be revealed later. I'm planning on updating the end of level screen a little bit to show some more information. Some people have requested to see how much time they shaved off of their previous best when they score a new best time. I'll also be saving more options from the options screen, such as the screen settings. I also want to make replay opening a little bit easier, so I'm going to try to see if I can make replays auto load from the operating system.
The next patch I'll also be trying to tackle native controller support. I've found some interesting leads on how to get this working and it might be easier than I thought. Along with that I'm going to attempt to do completely customizable keyboard control.
I'm also planning on releasing a short demo soon, so people that have been waiting for a demo to try it out before they buy it out will be seeing that soon.
So along with all of that, hopefully there will be some other updates and additions that people will like. If you want to stay updated about Offspring Fling, then I suggest you visit this blog every once and awhile or follow me on twitter.
With that, I just want to say THANK YOU SO MUCH to everyone that bought the game! I'm super excited for what the future holds! Now back to work, and back to finishing THIS GAME!
2012 - 3 - 27 / 1:56 pm / games
Offspring Fling Coming Soon!
Wahoo! I just announced the release date for Offspring Fling! The game is coming out on March 30th, 2012, and you'll be able to get it from OffspringFling.com!
I put together an image to try and promote the game's release, check it out!

I wanted to make something that reminded me of the old flyers that I used to browse through every Christmas to see what awesome new games we're coming out, and since Offspring Fling is so super influenced by games I love on the Super Nintendo, it seems appropriate to market it as a Super Pretendo game.
To see the full version of the flyer you'll have to go over to the Offspring Fling website. Along with the flyer, there's also a preview of the game's soundtrack from Alec Holowka. The soundtrack will be coming out on Bandcamp a little bit after the game's initial release.
The time for throwing children is almost upon us!
2012 - 2 - 1 / 2:25 pm / games
Offspring Fling Revealed!
Hey internet! Today I am very happy to show you the official REVEAL TRAILER of Offspring Fling!
Offspring Fling started as a game jam game back in May of 2011 where the theme was motherhood. I was incredibly happy with the way the jam version of Offspring Fling turned out, so for the next several months I slowly picked away at the game turning it into something bigger and better. The game became so big and awesome that I decided to turn it into my first non-freeware game! WHOA!
The game's soundtrack is provided by none other than Alec Holowka who pitched in the original track for the game that was in the game jam version. It's also the same track used for the trailer.
So get HYPE and spread the word about Offspring Fling if you would be so awesome! Oh and also stay tuned for more updates about it. The game might be coming out sooner than you think!
2012 - 1 - 18 / 1:04 pm / general
My Anti-SOPA, Anti-PIPA Ramblings
Today is the day of the great internet eclipse with sites like Reddit and Wikipedia going completely dark from 8 to 24 hours in order to raise awareness about two horrible, terrible things that are moving through the House and the Senate here in the United States: SOPA and PIPA. I just want to make a quick post as to why I'm personally opposed to the two acts, specifically SOPA for right now.
SOPA and PIPA's goals are to ultimately stop piracy, and they are mostly crafted through lobbying by companies like the MPAA, RIAA, and the ESA. Do you think your average representative has enough knowledge of the internet and computers to draft something like this themselves? Of course not. To them, the internet is a big truck, or whatever the MPAA tells them it is that month.
The MPAA steps into congress and convinces them that they are in danger of being completely destroyed because of internet piracy. They claim to be losing jobs by the hundreds of thousands, and their profits are dropping, and it's all because of people downloading camera rips of Jack and Jill. (Just kidding, I don't think anyone pirated Jack and Jill.) Oh, and the MPAA's claims are mostly bullshit.
The result is congress drafting horrendous bills that are absolutely overkill, and that miss the point completely. Imagine the problem of piracy being a fly on your friend's face, and congress's response is to launch a nuclear warhead at the fly, thus annihilating your friend, you, and everything within a 50 mile radius.
SOPA, and PIPA, will not stop piracy.
But what they will do is harm people like me. I'm trying to make a living on the internet, like a lot of other people these days. Every day we see new and exciting ideas and starts up emerge right here on the internet because of its absolute freedom and fairness. Anyone can just buy a domain name, rent a server, and launch a website on their own, but SOPA and PIPA threaten this freedom.
For a cooler, more visual representation of the problem, I suggest watching this video.
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2011 - 11 - 10 / 10:13 am / games
Namiko Quick Preview
Yo! I went to a game jam last weekend at the University of Advancing Technology, and I made a game! (Again!) I'm still trying to figure out what to do with it, but for now here are some screenshots.



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about
Hi there, my name is Kyle, and I'm a 25 year old child with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I'm currently working on a big project called Snapshot, and also doing smaller side projects in Flash and other stuff. If want to get a hold of me use the form on the bottom of the page, leave a comment, or tweet at me. Thanks for stoppin' by!