@jeromBD Hooray! Sorry about all the troubles, I'll get the windows controller support fixed eventually! (Today)

@baconandgames Indeed it was! (Today)

Good morning internet! Only 24 hours left in the Offspring Fling STEAM Sale! (20% off!) http://t.co/TJXT7z8e (Today)

@EvilHom3r Yes, a steam key is included with every purchase from the website. : ) (Today)

@Dweezy88 Did you do it from within the game or via the site? Haha actually, might be cool to support .zip file uploads of multiple files.. (Today)

@thejustinwalsh Yo awesome to meet you! Will definitely stay in touch about AS3 and all that good stuff ;D (Today)

@TommyRefenes Nothin' like teleporting 20 miles across the forest and punching a giant boar in the face. (Yesterday)

@Capndrake WHOA! Congrats!! :D (Yesterday)

1 Large Black Coffee. +100% Energy, +95% Chance of Panic Attack, +5% Chance of finding Magical Items (Yesterday)

@Mr_Brose Wahoo! (Yesterday)

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posts filed under: snapshot

2011 - 7 - 8 / 2:41 pm / snapshot

Goin' to the PAX10!

Goin' to the PAX10!

Earlier this morning me and my crew at Retro Affect finally got the green light to finally announce to the world that Snapshot is going to be in the PAX10, YEAH!

Check out all the games right here. There are some good ones in there, so I am super excited that Snapshot was able to squeeze into the selection somehow. Snapshot was also featured in the Boston Indie Showcase back at PAX East, so it also being in the PAX10 is some sort of back to back penny arcade super game selection combo, I think.

So now it's back to work on Snapshot to make sure it's looking good for the showcase!

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2011 - 4 - 1 / 6:53 pm / snapshot

PAX East: Day 3

PAX East: Day 3

And now for the final installment of the PAX East experience. It seems that I have completely exhausted my supply of shitty cell phone photos of the event, so this post will have significantly less photos.

We got back to our place of sleeping at about 11pm or so, so things were looking up this time as far as raw amount of sleep, but there was one problem: Daylight Savings Time. Yes, that's right, at exactly 2am time itself would bend around the will of man and advance by one hour in the blink of an eye. One less hour of sleep for the final day. It seems it was our destiny to only get 4 or 5 hours of sleep a night.

I think this time we actually slept in until maybe 8am instead of 6:30am. The demo was set to go for the day and we didn't have any bug fixes to get through before the doors opened to the public at 10am. Even though we had been lacking sleep for the past couple days, I didn't really feel that tired on the final day. The adrenaline of being so close to the end must've been keeping me awake. read more

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2011 - 2 - 18 / 2:54 pm / snapshot

Snapshot at PAX East

Snapshot at PAX East

Hey! Going to PAX East this year? GOOD, because Retro Affect will be there and we will be showing off the latest build of Snapshot. We're also going to be giving out a lot of cool stuff for people that swing by our booth.

It's all part of the Boston Indie Showcase, which features two other games along side Snapshot, so make sure that you stop by and check it out if you're going to be at PAX East. See you there! ;D

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About

Hi there, my name is Kyle, and I'm a 25 year old child with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I'm currently working on a big project called Snapshot, and also doing smaller side projects in Flash and other stuff. If want to get a hold of me use the form on the bottom of the page, leave a comment, or tweet at me. Thanks for stoppin' by!

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