@jeromBD Hooray! Sorry about all the troubles, I'll get the windows controller support fixed eventually! (Today)

@baconandgames Indeed it was! (Today)

Good morning internet! Only 24 hours left in the Offspring Fling STEAM Sale! (20% off!) http://t.co/TJXT7z8e (Today)

@EvilHom3r Yes, a steam key is included with every purchase from the website. : ) (Today)

@Dweezy88 Did you do it from within the game or via the site? Haha actually, might be cool to support .zip file uploads of multiple files.. (Yesterday)

@thejustinwalsh Yo awesome to meet you! Will definitely stay in touch about AS3 and all that good stuff ;D (Yesterday)

@TommyRefenes Nothin' like teleporting 20 miles across the forest and punching a giant boar in the face. (Yesterday)

@Capndrake WHOA! Congrats!! :D (Yesterday)

1 Large Black Coffee. +100% Energy, +95% Chance of Panic Attack, +5% Chance of finding Magical Items (Yesterday)

@Mr_Brose Wahoo! (Yesterday)

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posts tagged with: pax10

2011 - 9 - 4 / 12:52 pm / general

What I'm up to: September Edition

What I'm up to: September Edition

I just got back from PAX Prime up in Seattle and I'm realizing how little on post on my super fancy blog, so this post is going to be an attempt to fix all of that. I've been up to a lot of various things in the last couple months and I'm going to try to sum them all up in a single blog post, YEAH!

PAX Prime 2011
I just got back from PAX last week and I'm still feeling exhausted in all dimensions. Retro Affect had a booth in the expo hall to show off the latest build of Snapshot, so once again I got to go to a really cool video games conference thing with an exhibitor badge and feel all super cool and important. On top of that, Snapshot was selected for the PAX10 which means we got a second booth to manage.

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We ended up bringing a total of 7 people to PAX in order to help keep up with the insanity of running two booths at the same time for 3 days straight. It was pretty intense but somehow everyone survived, and we got a handful of press mentions about Snapshot during and after the show. A lot of people are really excited about it, which makes me excited (and nervous) about it. Special thanks goes out to the Closure dudes, the PAX enforcers, everyone that played Snapshot, and our very own gold enforcer assistant for the weekend, Andrew. This guy went out of his way to get us headache medicine, eating utensils, and lunch throughout the weekend, so mad props to you dawg.

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2011 - 7 - 8 / 2:41 pm / snapshot

Goin' to the PAX10!

Goin' to the PAX10!

Earlier this morning me and my crew at Retro Affect finally got the green light to finally announce to the world that Snapshot is going to be in the PAX10, YEAH!

Check out all the games right here. There are some good ones in there, so I am super excited that Snapshot was able to squeeze into the selection somehow. Snapshot was also featured in the Boston Indie Showcase back at PAX East, so it also being in the PAX10 is some sort of back to back penny arcade super game selection combo, I think.

So now it's back to work on Snapshot to make sure it's looking good for the showcase!

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About

Hi there, my name is Kyle, and I'm a 25 year old child with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I'm currently working on a big project called Snapshot, and also doing smaller side projects in Flash and other stuff. If want to get a hold of me use the form on the bottom of the page, leave a comment, or tweet at me. Thanks for stoppin' by!

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