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My favorite parts of Into Darkness are just the characters interacting and talking, but they're always interrupted by explosions... :I (Today)

@Draknek @jmickle_ I post about Flashpunk on my blog but just end up linking people to your Github, so reviving the site might be cool. (Today)

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RT @unity3d: Breaking news! #UniteNordic David Helgason: Mobile game development with Unity is now free! More details soon! #Unity3d (Today)

@Clobbr @infinite_ammo I might go. I don't have any solid plans for it right now but I'll probably know more in a month or two. (Today)

Hey this dude who speed runs Offspring Fling is streaming! t.co/5YHHaL3ftr (Today)

@LyleCox @Livelyivy @SteveSwink Awesome! Also, we might actually talk about this on a different podcast that we do: t.co/o5gOXt3jll (Today)

@juanPAMVllo Yeah, a good next step would be giving tiles their own properties as well : ) (Today)

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@MattThorson @SteveSwink He'll make the best #zublax for the laptop nib. (Yesterday)

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@CatalystCoder No, I haven't used Unity at all actually. Been using Flashpunk and right now SFML C#. (Yesterday)

I made tile maps scale and rotate, I dunno why but it seemed like a good idea. t.co/wdOWAewc03 (Yesterday)

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2012 - 4 - 3 / 6:25 pm / offspringfling

Offspring Fling Released!... What's Next?

Offspring Fling Released!... What's Next?

The past couple of days have just been a complete blur to me and I'm not really sure what exactly has happened between 11am on friday and now. I rolled out of bed that morning and saw twitter lighting up with "#WakeUpKylePulver" and so I quickly updated the Offspring Fling site to put the game out live.

The response has been overwhelmingly positive about the game! There's been a bunch of articles popping up all over about the game that I'm still going through, and some reviews are coming out that are giving the game pretty high marks! People are showing me screenshots of their progress through the game and I'm absolutely thrilled to see them all.

So now that the game is out, whats next? Well, I have some plans for an small update. Some stuff that I can talk about now, and some stuff that will be revealed later. I'm planning on updating the end of level screen a little bit to show some more information. Some people have requested to see how much time they shaved off of their previous best when they score a new best time. I'll also be saving more options from the options screen, such as the screen settings. I also want to make replay opening a little bit easier, so I'm going to try to see if I can make replays auto load from the operating system.

The next patch I'll also be trying to tackle native controller support. I've found some interesting leads on how to get this working and it might be easier than I thought. Along with that I'm going to attempt to do completely customizable keyboard control.

I'm also planning on releasing a short demo soon, so people that have been waiting for a demo to try it out before they buy it out will be seeing that soon.

So along with all of that, hopefully there will be some other updates and additions that people will like. If you want to stay updated about Offspring Fling, then I suggest you visit this blog every once and awhile or follow me on twitter.

With that, I just want to say THANK YOU SO MUCH to everyone that bought the game! I'm super excited for what the future holds! Now back to work, and back to finishing THIS GAME!

4 Comments
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2012 - 4 - 4 6:11 AM

pypebros

Lovely look and brilliant game design ... That'd have been "buy, don't think" for me if it was on the DSiWare (linux-user here) ... at least the flash demo I know I can recommend it to my friends ;)

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2012 - 4 - 4 6:53 AM

Peevish

And I just want to say YOU'RE WELCOME! This game is boss.

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2012 - 4 - 8 8:46 PM

Kyle

I'd love to have it on DSiWare, or the 3DS eShop :)

Thanks, Peevish!

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2012 - 7 - 10 11:55 PM

kai

i like your art style and all of your game very much.

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About

Hi there, my name is Kyle, and I'm a 27 year old kid with adult powers. I'm making video games and living the indie game developer life in Tempe, Arizona. Here you will find my thoughts, games, websites, doodles, and other stuff like that. I worked on Snapshot, Offspring Fling, and a whole bunch of other games. If you want to get a hold of me use the form on the bottom of the page, leave a comment, or just tweet at me. I try to post three times a week. Thanks for stoppin' by!

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